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Project website www.spritmonitor.de
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Source code repository git@github.com:FundF/weblate-website.git
Repository branch master
Last remote commit Translated using Weblate (Hungarian) 98cc1d5
User avatar Ch4os authored 7 months ago
Filemask *.po
Monolingual base language file en_GB.po
Languages 14
Source strings 1,109
Source words 6,667
Source characters 48,052
Hosted strings 15,526
Hosted words 93,338
Hosted characters 672,728
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Spritmonitor / WebsiteDutch

 
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2 weeks ago
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Spritmonitor / WebsiteCzech

<li><a href="/en/smartphone_apps.html#vehicles">Vehicle Overview</a></li>
<li><a href="/en/smartphone_apps.html#fuelings">Fuel-Up Overview</a></li>
<li><a href="/en/smartphone_apps.html#add_fueling">Adding a new Fuel-Up</a></li>
<ul style="padding-left: 20px"><li><a href="/en/smartphone_apps.html#first_fueling">Adding the First Fuel-Up</a></li></ul>
<li><a href="/en/smartphone_apps.html#add_expense">Adding a new Expense</a></li>
<li><a href="/en/smartphone_apps.html#add_reminder">Adding a new Reminder</a></li>
<li><a href="/en/smartphone_apps.html#vehicles">Vehicle Overview</a></li>
<li><a href="/en/smartphone_apps.html#fuelings">Fuel-Up Overview</a></li>
<li><a href="/en/smartphone_apps.html#add_fueling">Adding a new Fuel-Up</a></li>
<ul style="padding-left: 20px"><li><a href="/en/smartphone_apps.html#first_fueling">Adding the First Fuel-Up</a></li></ul>
<li><a href="/en/smartphone_apps.html#add_expense">Adding a new Expense</a></li>
<li><a href="/en/smartphone_apps.html#add_reminder">Adding a new Reminder</a></li>
2 weeks ago
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Spritmonitor / WebsiteCzech

<a name="add_reminder"></a><h1>Adding a new Reminder</h1>A new reminder can be added with the form shown in figure 7. You can chose if you want to be reminded at a specific date or when reaching a certain odometer value. If you chose both, you will be reminded when the first of the two criteria is reached. <br/><br/><center><img src="/pics/apps/tutorial/ios_add_reminder_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_add_reminder_en.png" width="250px"><br/>Figure 7: Reminder Entry Screen.</center><br/>
<a name="add_reminder"></a><h1>Adding a new Reminder</h1>A new reminder can be added with the form shown in figure 7. You can chose if you want to be reminded at a specific date or when reaching a certain odometer value. If you chose both, you will be reminded when the first of the two criteria is reached. <br/><br/><center><img src="/pics/apps/tutorial/ios_add_reminder_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_add_reminder_en.png" width="250px"><br/>Figure 7: Reminder Entry Screen.</center><br/>
2 weeks ago
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Spritmonitor / WebsiteCzech

<a name="add_expense"></a><h1>Adding a new Expense</h1>Adding a new expense or note entry is done with the form shown in figure 6. If you want to enter a recurring expense (e.g., insurance fees) you can chose a repetition interval (e.g., every 3 months). Spritmonitor will the create automatically new entries in the given cycle. You can stop the automatic entry generation by editing the last created entry and set the repetition interval to <i>None</i>. <br/><br/><center><img src="/pics/apps/tutorial/ios_add_expense_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_add_expense_en.png" width="250px"><br/>Figure 6: Expense Entry Screen.</center><br/>
<div style="border-left: 5px orange solid; padding: 5px;"><strong>Tip: Duplicate an Expense Entry</strong><br/>If you want to add a new expense entry that is very similar to an existing one, you can duplicate the existing entry. In the iOS app this is done by click and hold on the corresponding entry, in the Android app via the menu. <br/><br/><center><img src="/pics/apps/tutorial/ios_duplicate_expense_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_duplicate_expense_en.png" width="250px"></div>
<a name="add_expense"></a><h1>Adding a new Expense</h1>Adding a new expense or note entry is done with the form shown in figure 6. If you want to enter a recurring expense (e.g., insurance fees) you can chose a repetition interval (e.g., every 3 months). Spritmonitor will the create automatically new entries in the given cycle. You can stop the automatic entry generation by editing the last created entry and set the repetition interval to <i>None</i>. <br/><br/><center><img src="/pics/apps/tutorial/ios_add_expense_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_add_expense_en.png" width="250px"><br/>Figure 6: Expense Entry Screen.</center><br/>
<div style="border-left: 5px orange solid; padding: 5px;"><strong>Tip: Duplicate an Expense Entry</strong><br/>If you want to add a new expense entry that is very similar to an existing one, you can duplicate the existing entry. In the iOS app this is done by click and hold on the corresponding entry, in the Android app via the menu. <br/><br/><center><img src="/pics/apps/tutorial/ios_duplicate_expense_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_duplicate_expense_en.png" width="250px"></div>
2 weeks ago
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Spritmonitor / WebsiteCzech

<a name="add_fueling"></a><h1>Adding a new Fuel-up</h1>Adding a new fuel-up entry is done with the form depicted in figure 4. You have to enter at least the values for driven <i>distance</i> since the last fuel-up and the <i>fuel quantity</i>. If there is already a previous fuel-up the apps calculate automatically the driven distance after entering the current odometer value.
<br/><br/><center><img src="/pics/apps/tutorial/ios_new_fueling_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_new_fueling_en.png" width="250px"><br/>Figure 4: Fuel-up Entry Screen.</center><br/>
<a name="first_fueling"></a>If you want to enter a different fuel-up than full or partial (i.e., the very first fuel-up or an invalid entry), click on the triangle next to <i>Full Fueling</i>, as shown in figure 5, to reveal more options.<br/><br/><center><img src="/pics/apps/tutorial/ios_fueltype_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_fueltype_en.png" width="250px"><br/>Figure 5: Selecting more Fuel-up Options.</center><br/>

<div style="border-left: 5px orange solid; padding: 5px;"><strong>Tip: Unit Price or Total Price</strong><br/>When entering a new fuel-up entry you can chose if you want to enter the total price or the unit price. If you enter the unit price the apps calculate automically the total price of the fuel-up.<br/><br/><center><img src="/pics/apps/tutorial/ios_unitprice_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_unitprice_en.png" width="250px"></div>
<a name="add_fueling"></a><h1>Adding a new Fuel-up</h1>Adding a new fuel-up entry is done with the form depicted in figure 4. You have to enter at least the values for driven <i>distance</i> since the last fuel-up and the <i>fuel quantity</i>. If there is already a previous fuel-up the apps calculate automatically the driven distance after entering the current odometer value.
<br/><br/><center><img src="/pics/apps/tutorial/ios_new_fueling_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_new_fueling_en.png" width="250px"><br/>Figure 4: Fuel-up Entry Screen.</center><br/>
<a name="first_fueling"></a>If you want to enter a different fuel-up than full or partial (i.e., the very first fuel-up or an invalid entry), click on the triangle next to <i>Full Fueling</i>, as shown in figure 5, to reveal more options.<br/><br/><center><img src="/pics/apps/tutorial/ios_fueltype_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_fueltype_en.png" width="250px"><br/>Figure 5: Selecting more Fuel-up Options.</center><br/>

<div style="border-left: 5px orange solid; padding: 5px;"><strong>Tip: Unit Price or Total Price</strong><br/>When entering a new fuel-up entry you can chose if you want to enter the total price or the unit price. If you enter the unit price the apps calculate automically the total price of the fuel-up.<br/><br/><center><img src="/pics/apps/tutorial/ios_unitprice_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_unitprice_en.png" width="250px"></div>
2 weeks ago
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Spritmonitor / WebsiteCzech

<a name="fuelings"></a><h1>Fuel-up Overview</h1>The first screen of the detail view shows the list of fuel-up entries, as depicted in figure 2. For every fuel-up entry, the basic information, such as odometer, trip, quantity, and calculated consumption, are displayed. A green or red arrow indicates if the consumption is higher or lower than the overall average consumption of the vehicle. <br/><br/><center><img src="/pics/apps/tutorial/ios_fuelings_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_fuelings_en.png" width="250px"><br/>Figure 2: Fuel-up Overview.</center><br/>A new entry can be entered by clicking on the plus sign. You can delete an existing entry by <i>swiping from right to left</i> in the iOS app or click on the three vertical dots in the Android app (see figure 3).<br/><br/><center><img src="/pics/apps/tutorial/ios_delete_fueling_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_delete_fueling_en.png" width="250px"><br/>Figure 3: Deleting an Entry.</center><br/>To see more details of a specific entry or edit it, simply click on the corresponding row.
<a name="fuelings"></a><h1>Fuel-up Overview</h1>The first screen of the detail view shows the list of fuel-up entries, as depicted in figure 2. For every fuel-up entry, the basic information, such as odometer, trip, quantity, and calculated consumption, are displayed. A green or red arrow indicates if the consumption is higher or lower than the overall average consumption of the vehicle. <br/><br/><center><img src="/pics/apps/tutorial/ios_fuelings_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_fuelings_en.png" width="250px"><br/>Figure 2: Fuel-up Overview.</center><br/>A new entry can be entered by clicking on the plus sign. You can delete an existing entry by <i>swiping from right to left</i> in the iOS app or click on the three vertical dots in the Android app (see figure 3).<br/><br/><center><img src="/pics/apps/tutorial/ios_delete_fueling_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_delete_fueling_en.png" width="250px"><br/>Figure 3: Deleting an Entry.</center><br/>To see more details of a specific entry or edit it, simply click on the corresponding row.
2 weeks ago
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Spritmonitor / WebsiteCzech

<a name="vehicles"></a><h1>Vehicle Overview</h1>After launching the app, a list of all your active vehicles will be presented (see figure 1). You can add a new vehicle by clicking on the plus sign. Also, you can change the ordering of your vehicles. This is done in the iOS app by clicking on <i>Edit</i>, in the Android app click and drag the respective vehicle in the desired spot. <br/><br/><center><img src="/pics/apps/tutorial/ios_vehicles_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_vehicles_en.png" width="250px"><br/>Figure 1: Vehicle Overview.</center><br/>Our apps synchronise automatically after launching and in regular intervals with the Spritmonitor servers to ensure, that your data is always up to date. Should you, however, explicitly want to trigger a new synchronisation, you can achieve this in the iOS app by <i>dragging the vehicle list downwards</i> and in the Android app by clicking on the symbol with two circular arrows.<br/><br/>The Smart ForTwo in figure 1 has one due reminder. This is illustrated by the red shape with the white number 1. By clicking on a vehicle you will be transferred to the corresponding detail view.
<a name="vehicles"></a><h1>Vehicle Overview</h1>After launching the app, a list of all your active vehicles will be presented (see figure 1). You can add a new vehicle by clicking on the plus sign. Also, you can change the ordering of your vehicles. This is done in the iOS app by clicking on <i>Edit</i>, in the Android app click and drag the respective vehicle in the desired spot. <br/><br/><center><img src="/pics/apps/tutorial/ios_vehicles_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_vehicles_en.png" width="250px"><br/>Figure 1: Vehicle Overview.</center><br/>Our apps synchronise automatically after launching and in regular intervals with the Spritmonitor servers to ensure, that your data is always up to date. Should you, however, explicitly want to trigger a new synchronisation, you can achieve this in the iOS app by <i>dragging the vehicle list downwards</i> and in the Android app by clicking on the symbol with two circular arrows.<br/><br/>The Smart ForTwo in figure 1 has one due reminder. This is illustrated by the red shape with the white number 1. By clicking on a vehicle you will be transferred to the corresponding detail view.
2 weeks ago
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Spritmonitor / WebsiteCzech

L_EVALUATIONS__HTML_META_DESCRIPTION
L_EVALUATIONS__HTML_META_DESCRIPTION
2 weeks ago
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Spritmonitor / WebsitePolish

Trip odometer
Licznik podróży
a month ago
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Spritmonitor / WebsiteHungarian

<a name="vehicles"></a><h1>Vehicle Overview</h1>After launching the app, a list of all your active vehicles will be presented (see figure 1). You can add a new vehicle by clicking on the plus sign. Also, you can change the ordering of your vehicles. This is done in the iOS app by clicking on <i>Edit</i>, in the Android app click and drag the respective vehicle in the desired spot. <br/><br/><center><img src="/pics/apps/tutorial/ios_vehicles_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_vehicles_en.png" width="250px"><br/>Figure 1: Vehicle Overview.</center><br/>Our apps synchronise automatically after launching and in regular intervals with the Spritmonitor servers to ensure, that your data is always up to date. Should you, however, explicitly want to trigger a new synchronisation, you can achieve this in the iOS app by <i>dragging the vehicle list downwards</i> and in the Android app by clicking on the symbol with two circular arrows.<br/><br/>The Smart ForTwo in figure 1 has one due reminder. This is illustrated by the red shape with the white number 1. By clicking on a vehicle you will be transferred to the corresponding detail view.
<a name="vehicles"></a><h1>Jármű áttekintése</h1>Az alkalmazás elindítása után megjelenik az összes aktív jármű listája (lásd az 1. ábrát). A plusz jelre kattintva új járművet adhat hozzá. Ezenkívül módosíthatja a járművek sorrendjét. Ez az iOS alkalmazásban a <i>Szerkesztés</i> gombra kattintva, az Android alkalmazásban kattintson és húzza a megfelelő járművet a kívánt helyre. <br/><br/><center><img src="/pics/apps/tutorial/ios_vehicles_en.png" width="250px">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="/pics/apps/tutorial/android_vehicles_en.png" width="250px"> <br/>1. ábra: A jármű áttekintése.</center><br/>Alkalmazásaink automatikusan szinkronizálnak indítás után és rendszeres időközönként a Spritmonitor szerverekkel, hogy az adatok mindig naprakészek legyenek. Ha azonban kifejezetten új szinkronizálást szeretne indítani, ezt az iOS alkalmazásban érheti el, ha <i>lefelé húzza a járműlistát</i>, az Android alkalmazásban pedig két kör alakú nyílra kattintva.<br/><br/>Az 1. ábra szerinti Smart ForTwo egy emlékeztetővel rendelkezik. Ezt szemlélteti a piros forma és a fehér 1-es szám. Ha rákattint egy járműre, akkor a megfelelő részletnézetbe kerül.
a month ago
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